Presente3D Renderer

The Presente3D Render engine is the 3D Viewer for the exported data from Microsoft PowerPoint. All data that is read into Presente3D’s Renderer is converted dynamically to stereoscopic 3D.

Understanding the 3D Interface in Presente3D

Once Presente3D is launched from the Render Dialog. You will be presented with the current view for the selected slide of your presentation with a 3D Interface overlaid on top of the current slide.

3dgui_Presente3D.png

After 5 seconds of not moving your mouse cursor the 3D GUI will disappear. If at any time you move the mouse cursor or rotate the slide the interface will reappear.

Left Side Interface:


Left Side 3D Interface

The left side interface buttons consists of 7 main buttons, 3D Display Mode, Save Snapshot, AutoScale On/Off, Swap Eyes, Jump to Slide, Previous Slide and Next Slide buttons.

They are detailed below:

Display Mode Options:


The Display Mode allows you to change dynamically from available 3D stereoscopic Display Modes.


3D Display Mode Options

You have the ability to choose between Single, Side By Side, Above-Below and Anaglyph Camera Modes. In order to run Framesequential stereo (Quadbuffer) you must select it from the 3D Display Modes available on the Ribbon Bar. It is not available form the 3D GUI.

Single Camera Mode

When selected Presente3D will render the camera as a single view commonly known as monoscopic.


Presente3D running in Single Camera Mode

Side By Side Camera Mode

sidebyside_button.png

When selected Presente3D will render the camera as two separate images Side by Side with the Left Eye on the Left and Right Eye on the Right. 

Presente3D running in Side By Side Mode

Note: When Presente3D is run in Side By Side Mode two interfaces are created. This is created for using the 3D interface with a stereoscopic 3D display.

Above-Below Camera Mode


When selected Presente3D will render the camera as two separate images with the Left Eye on the Top and Right Eye on the Bottom. 

Presente3D running in Above-Below Mode

Note: Some 3D Displays will refer to Above-Below as Top/Bottom Display Mode. When Presente3D is run in Above-Below Mode two interfaces are created. This is created for using the 3D interface with a stereoscopic 3D display.

Anaglyph Camera Mode


When selected Presente3D will render the camera in Red/Cyan Anaglyph. In order for you to view the 3D stereoscopic presentation you need to be wearing Anaglyph Glasses.


Presente3D running in Anaglyph Mode

Save Screenshot Button:


Selecting the Save Snapshot button is useful for saving out 3D stereo images of your presentation to be incorporated into video or two be printed. If you have set your display mode to Side By Side, Presente3D will save a Side By Side image to the screenshots folder on your hard drive.

When you press the Save Screenshot button it will save a PNG image file to your My Documents>Presente3D>Screenshots folder on your computer.


Sample Screenshots folder for Saved Screenshots using the Save Screenshots button

Note: If during Installation you changed the folder for installing sample files. You will find the screenshots in the selected Installation Folder >Presente3D>Screenshots

Autoscale On/Off Button:


Selecting the Autoscale button will toggle the Autoscale functionality of Presente3D On and Off from within the Presente3D Render Engine. 

See: Details on how Autoscale works

Swap Eyes Button:


Selecting the Swap Eyes button will swap the Left and Right Eyes being displayed on your 3D Display.

This is useful for when you are working with 3D DLP Projectors that use DLP Link this eliminates the needs to swap the eyes from the Projectors 3D Options menu.

Jump to Slide Button:

Selecting the Jump to slide button will display a preview of all current slides in your presentation.

By selecting one of the slides on the overlay popup, Presente3D will jump to the selected slide.

Previous Slide Button:

By pressing the Previous Sldie button on the 3D GUI it will jump to the Previous Slide. This is only available if you have selected View Presentation from the Presente3D Ribbon Bar.

Note: You can use the LEFT ARROW key on the keyboard to move to the previous slide.

Next Slide Button:

By pressing the Next Slide Button on the 3D GUI it will jump to the Previous Slide. This is only available if you have selected View Presentation from the Presente3D Ribbon Bar.

Note: You can use the RIGHT ARROW key on the keyboard to move to the next slide.

Right Side Interface:

The right side 3D interface buttons consists of a series of buttons for controlling the camera in the scene.

Right Side 3D Interface Buttons

Camera Mode Panel


The Camera Mode section allows you manipulate the 3D Camera in the scene.  Below is a list a different functions for the panel.

 

Camera Rotation Enabled

 

Camera Panning Enabled

 

Camera Depth and Pop Effect

 

ZOOM IN Camera

 

ZOOM OUT Camera

 

RESET Camera Position to Default

 

LOCK Camera Mouse Manipulation for Zooming and Rotation

 

Manipulation Arrows for Camera Rotation, Panning and 3D Depth Modes.

Camera Rotation Mode

When the Camera Rotation mode is selected a user can use the UP, DOWN, RIGHT, and LEFT arrows on the 3D GUI to rotate the scene.

Rotation Arrow Keys

 

Rotates the camera to the LEFT

Rotates the camera to the RIGHT.

 

Pitches the camera UP

 

Pitches the camera DOWN

Camera Panning Mode


When the Camera Panning mode is selected a user can use the UP, DOWN, RIGHT, and LEFT arrows on the 3D GUI to move the camera in the X and Y direction.

Panning Arrow Keys

Moves the camera to the LEFT

 rightarrow.pngMoves the camera to the RIGHT.

 uparrow.pngMoves the camera UP

 downarrow.pngMoves the camera DOWN

Camera Depth and Pop Effect Mode


When the Camera Depth and Pop Effect mode is selected a user can use the RIGHT, LEFT arrows to increase depth in the scene by increasing the and decreasing the eye seperation. Using the DOWN arrow will increase the pop out effect for the objects in the scene by pulling them out of the screen at the user. Using the UP arrow will increase the pop in effect by moving the objects further into the screen.

ArrowKeys.png

Depth and Pop Effect Arrow Keys

leftarrow.pngDecreases Eye Separation

rightarrow.pngIncreases Eye Separation

uparrow.pngIncrease Pop-in to the screen 

downarrow.pngIncrease Pop-out of the screen